
- BGG rank
- BGG #2,996
- BGG rating
- 7.7
Big Trouble in Little China: The Game
- 1–4 players
- 60–120 min
- Complexity 3.0/5
- 2018

Expansion for Batman Miniature Game: Rulebook
Rules assistance for Batman Miniature Game: Bane Crew
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Batman Miniature Game: Bane Crew is an expansion for Batman Miniature Game: Rulebook for 2 players and ages 12 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Point to Point Movement.
In the Batman Miniatures Game there are a couple of different versions of Bane to run your crew. Arkham Origins Bane is a skilled fighter and a skilled planner. A danger to anyone that gets too close to him. This Bane is often followed by a team of Mercenaries. These Mercs are well trained and very well armed. Bringing a selection of weaponry, they are all Veteran combatants and each also wears a Bulletproof Vest for protection. This set contains four new miniatures and their associated character cards. Now you can build an army of mercenaries for the Batman Miniature Game.
Batman Miniature Game: Bane Crew supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The catalogue lists Batman Miniature Game: Bane Crew for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Batman Miniature Game: Bane Crew belongs to these categories: Fighting, Comic Book / Strip, and Wargame. Its main mechanics are Variable Player Powers, Dice Rolling, and Point to Point Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Batman Miniature Game: Bane Crew as an expansion for Batman Miniature Game: Rulebook. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Batman Miniature Game: Rulebook to use it. Check that your edition of Batman Miniature Game: Rulebook is compatible, as some expansions were revised between editions.