
- BGG rank
- BGG #3,134
- BGG rating
- 8.0
Exceed Fighting System
- 2 players
- 5–30 min
- Complexity 2.7/5
- 2016

2020
Rules assistance for BattleCON: Unleashed
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
BattleCON: Unleashed is a board game expansion released in 2020 for 1–5 players. It was designed by D. Brad Talton, Jr., Joshua Van Laningham, Jessica Malcom, and Mosh Yong and its main mechanics are Variable Player Powers, Hand Management, and Take That.
BattleCON: Unleashed is the storage box you've been waiting for. At 17x13x8.5" (approx. 43x33x21cm) this box is being built to hold up to 110 fighter tuckboxes, a game board, and rulebook. In addition to a big storage box for your fighters, Unleashed comes with tuckboxes and base sets to bring BattleCON: War and BattleCON: Fate up to the high component standard set in Trials. In total, it includes: 30 tuckboxes (for all fighters from Fate and War, plus Borneo and Juto) 30 extra Base sets (for all fighters from Fate and War, plus Borneo and Juto—Force Special Actions are included) ~95 cards to Update Fate, War, and Trials All stretch and social goal content unlocked during the campaign. Unleashed includes ten solo fighters (Anath, Andrus, Claus & Wyndhal, Dolores, Eliza, Evil Hikaru, Lucius, Rheye, Takeshi, Victor), and another four solo fighters (Jin, Merjoram, Oriax, Raritti) were available as an add-on during the Kickstarter campaign. One additional solo fighter (Himel) was made available in the Empyreal: Far Corners Pledge Manager alongside the Grand Chronicle and errata cards for BattleCON: Unleashed.
BattleCON: Unleashed supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
BattleCON: Unleashed has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
BattleCON: Unleashed belongs to these categories: Card Game, Fantasy, and Fighting. Its main mechanics are Variable Player Powers, Hand Management, and Take That. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of BattleCON: Unleashed are: D. Brad Talton, Jr., Joshua Van Laningham, Jessica Malcom, and Mosh Yong. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists BattleCON: Unleashed as an expansion. Expansions add new content, rules or scenarios to an existing base game and usually cannot be played on their own. Check the box or publisher description for the exact base game required, and make sure your edition of that game is compatible with this expansion.