
- BGG rank
- BGG #2,935
- BGG rating
- 8.4
Mythic Battles: Ragnarök
- 2–4 players
- 60–90 min
- Complexity 3.3/5
- 2024

Rules assistance for Battleground: Kingdoms
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Battleground: Kingdoms is an expansion for Battleground released in 2008 for 2–12 players and 60 minutes per game. It was designed by Andrew Gross and its main mechanics are Simulation and Campaign / Battle Card Driven.
Battleground: Kingdoms is a campaign system and scenario generator designed for use with the Battleground: Fantasy Warfare system. Battleground: Kingdoms uses map cards and scenario cards to create a wide range of possible battles. If you want a single battle for a normal game, a die roll will determine the force levels available to each player. In a multi-round campaign, players begin with 1500-point battles and access only to core units. As the campaign progresses the size of battles grow and players buy buildings that expand their options. By the end of the campaign, players are fighting epic battles with access to their full army as well as dragons, giants and mercenaries for hire.
Battleground: Kingdoms supports 2–12 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Battleground: Kingdoms is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Battleground: Kingdoms has a complexity rating of 2.6 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Battleground: Kingdoms belongs to these categories: Fantasy, Wargame, and Miniatures. Its main mechanics are Simulation and Campaign / Battle Card Driven. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Battleground: Kingdoms are: Andrew Gross. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Battleground: Kingdoms as an expansion for Battleground. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Battleground to use it. Check that your edition of Battleground is compatible, as some expansions were revised between editions.