
- BGG rank
- BGG #2,452
- BGG rating
- 7.6
Pathfinder Adventure Card Game: Core Set
- 1–4 players
- 90 min
- Complexity 3.0/5
- 2019

Rules assistance for Betrayal at House on the Hill: Widow's Walk
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Betrayal at House on the Hill: Widow's Walk is an expansion for Betrayal at House on the Hill released in 2016 for 3–6 players and ages 12 and up. It was designed by Rob Daviau, Mike Selinker, Justin Gary, Elisa Teague, Chris Dupuis, Liz Spain, Christopher Badell, Chad Brown, Gaby Weidling, and Aviva Schecterson and its main mechanics are Variable Player Powers, Player Elimination, and Dice Rolling.
Description from the publisher: The house on the hill has a wicked reputation. Those who dare to darken its door often leave steeped in madness and despair — if they leave at all. Now the horror reaches new heights with Widow's Walk, the first-ever expansion for the critically acclaimed board game Betrayal at House on the Hill. The house is expanded with the addition of twenty new rooms, including the roof, a previously unexplored floor. Also in its halls you will find new monsters, items, omens, events, and fifty brand-new haunts, penned by lead developer Mike Selinker's all-star cast of contributors from the world of gaming and entertainment. In Widow's Walk, terror and panic are taken to a whole new level. Enter if you dare. Exit if you can...
Betrayal at House on the Hill: Widow's Walk supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Betrayal at House on the Hill: Widow's Walk for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Betrayal at House on the Hill: Widow's Walk has a complexity rating of 2.8 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Betrayal at House on the Hill: Widow's Walk belongs to these categories: Horror, Exploration, and Adventure. Its main mechanics are Variable Player Powers, Player Elimination, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Betrayal at House on the Hill: Widow's Walk are: Rob Daviau, Mike Selinker, Justin Gary, Elisa Teague, Chris Dupuis, Liz Spain, Christopher Badell, Chad Brown, Gaby Weidling, and Aviva Schecterson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Betrayal at House on the Hill: Widow's Walk as an expansion for Betrayal at House on the Hill. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Betrayal at House on the Hill to use it. Check that your edition of Betrayal at House on the Hill is compatible, as some expansions were revised between editions.