Bionicle: Quest For The Masks CCG
BGG rank
BGG #30,400
BGG rating
4.3

Bionicle: Quest For The Masks CCG

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Rules assistance for Bionicle: Quest For The Masks CCG

Plain-language explanations of turns, card effects and disputed situations, with saved question history.

  • 60 min
  • 12+
  • Complexity 1.5/5

Rules assistant for Bionicle: Quest For The Masks CCG

What would you like to know?

Answers come from the official rulebook, with the page to check.

Bionicle: Quest For The Masks CCG is a board game released in 2001 for 2–4 players, 60 minutes per game, and ages 12 and up. It was designed by Ted Adams and its main mechanics are Modular Board.

Expansions

Similar games

About the game

No relation to the Rose Art board game of the same theme, this was the first game to promote Lego's Bionicle series of toys and even includes Bionicle masks which can be used on the actual Lego toys. Players take the roles of "Toa" (the main charecters of Bionicle) and move around a posterized game board attempting to complete challenges on the island of Mata Nui. When a challenge is successfully completed, a player is awarded a mask which grants additional, optional powers to him. First player to achieve getting all 6 of his Toa's masks (the masks are pre-constructed pieces, same as those found in the toys) wins. Despite being marketed as a CCG, the starter decks themselves are quite literally complete, mini-board games in and of themselves. There are 3 expansions; Rahi Challenge, which added new cards, Bohrok Swarm, which could be played independently and introduced a new mechanic, "Bohrok Control", and The Bohrok Awake, which was a promotion released alongside Mighty Kids Meals from the McDonald's fast food chain.

Editions

  • Bionicle: Quest For The Masks CCGenLEGO, Upper Deck Entertainment2001
  • Bionicle: Quest For The Masks CCGenLEGO, Upper Deck Entertainment2001

Mechanics

Designers

Publishers

  • LEGO
  • Upper Deck Entertainment

Questions and answers

Bionicle: Quest For The Masks CCG supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.