
- BGG rank
- BGG #3,919
- BGG rating
- 7.0
Duos
- 3–6 players
- 30 min
- Complexity 1.4/5
- 2015

2016
Rules assistance for Black DOG
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Black DOG is a board game released in 2016 for 2–4 players, 30–45 minutes per game, and ages 8 and up. It was designed by Johannes Schmidauer-König and its main mechanics are Team-Based Game.
Black DOG features gameplay reminiscent of DOG, which is itself part of the Pachisi/Sorry! family of games, with players playing cards to move their pieces around the game board to reach home. In Black DOG, however, players must beware of the black dog token that can run over your tokens before they can reach safety.
Black DOG supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Black DOG is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Black DOG for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Black DOG has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
The main mechanics of Black DOG are Team-Based Game. Mechanics describe what players actually do on their turns, such as rolling dice, drafting cards or placing workers. Each mechanic links to a catalogue hub with similar games, which helps when you enjoyed Black DOG and want something comparable.
The credited designers of Black DOG are: Johannes Schmidauer-König. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Black DOG as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.