
- BGG rank
- BGG #864
- BGG rating
- 8.4
Black Rose Wars: Rebirth
- 1–4 players
- 90–240 min
- Complexity 3.8/5
- 2023

Rules assistance for Black Rose Wars: Magician Pack
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Black Rose Wars: Magician Pack is an expansion for Black Rose Wars released in 2025 for 1–6 players, 90 minutes per game, and ages 14 and up. Its main mechanics are Variable Player Powers, Hand Management, and End Game Bonuses.
The Magician box is included in KS project Requiem as a crossover expansion for Black Rose Wars serie. It includes all the printed materials to add the new Totentanz School of Magic with 4 Evocations, a new Avatar, and Mors, a new Forgotten Evocation for Black Rose Wars: Rebirth, plus the non-miniature content (usable in Black Rose Wars: Rebirth and Black Rose Wars) for all crossover Stretch Goals unlocked during the Kickstarter Campaign of Requiem. This box does not include any miniature. The miniatures are in Requiem core box. Alternativaly in Chronicles box (offered in Requiem campaign as add-on)
Black Rose Wars: Magician Pack supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Black Rose Wars: Magician Pack is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Black Rose Wars: Magician Pack for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Black Rose Wars: Magician Pack belongs to these categories: Card Game, Fantasy, and Expansion for Base-game. Its main mechanics are Variable Player Powers, Hand Management, and End Game Bonuses. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Black Rose Wars: Magician Pack as an expansion for Black Rose Wars. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Black Rose Wars to use it. Check that your edition of Black Rose Wars is compatible, as some expansions were revised between editions.