Black Seas: 3rd Rates Squadron (1770 - 1830)
BGG rating
8.6

Expansion for Black Seas: Rulebook

Black Seas: 3rd Rates Squadron (1770 - 1830)

2019

Rules assistance for Black Seas: 3rd Rates Squadron (1770 - 1830)

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 30–500 min
  • 14+

Rules assistant for Black Seas: 3rd Rates Squadron (1770 - 1830)

What would you like to know?

Answers come from the official rulebook, with the page to check.

Black Seas: 3rd Rates Squadron (1770 - 1830) is an expansion for Black Seas: Rulebook released in 2019 for 2 players, 30–500 minutes per game, and ages 14 and up. It was designed by Gabrio Tolentino and its main mechanics are Dice Rolling and Simulation.

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About the game

A 3rd rate ship, as defined by the British rating system, was a ship of the line which mounted between 64-80 guns. Usually, this would mean two gun decks. Despite their relative size and power compared to larger 1st and 2nd rates, it was considered that 3rd rates maintained an effective, perhaps even superior balance between sailing ability, firepower and cost. For a number of nations, 3rd rates were the most popular ship size. Cheaper to operate and easier to sail without the sacrifice of offensive capability, the only ships a 3rd rate could not single-handedly engage were larger three-decked ships. A large number of 3rd rates were built and employed on a variety of missions. —description from the publisher

Questions and answers

Black Seas: 3rd Rates Squadron (1770 - 1830) supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.