
- BGG rank
- BGG #13,396
- BGG rating
- 6.6
Cha dango
- 2–6 players
- 15–25 min
- Complexity 1.0/5
- 2015

2014
Rules assistance for Black Sheep and White Sheep
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Black Sheep and White Sheep is a board game released in 2014 for 2–4 players, 20 minutes per game, and ages 5 and up. It was designed by Jason Lin and its main mechanics are Push Your Luck and Grid Movement.
“Meeeeh!” Sheep are marching in a sunny day. A herd of black sheep and a herd of white sheep meet each other on the bridge from different ends. Unfortunately, the bridge was too narrow for them to pass by each other. Can you get over the bridge before your fellow sheep player does? Rules 1.Each player alternatively takes turns to move his/her sheep. 2.Only one sheep can be moved in a turn (unless they are stacked). 3.The first player to move all his/her sheep across the bridge wins the game. (See below for the detailed movement rules) Game Set Up 1.Each player chooses a color and takes all 5 sheep meeples. - If playing with coins, please use coins of two different sizes. 2.Each player takes a side as his/her starting position (either 1 or 2) and places all his/her sheep on the starting position. (The first player who moves all his/her sheep to the other end of the bridge wins the game) 3.Each player tosses all his/her sheep (or coins) to determine their status in the game. -Standing sheep; Sleeping sheep -If using coins, differentiate them with heads and tails. Movement rules 1.If there is no other sheep in front of you sheep, you may advance the sheep one space. 2.If there is at least one sheep (of any color) of the same status in front of your sheep, your sheep may jump over the sheep. You may jump over several sheep of the same status if they occupy consecutive space. 3.If there is at least one sheep (of any color) of different status in front of your sheep, your sheep may stack on top of the sheep. 4.You may move any one of your sheep within a stack, and all sheep in the stack must be moved together. -Example A: When moving the black sleeping sheep, it may jump over the other black sleeping sheep in front of it. And all other sheep in the same stack together will jump together. -Example B: When moving the white sleeping sheep, it may only advance one space. And all other sheep in the same stack will advance together.
Black Sheep and White Sheep supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Black Sheep and White Sheep is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Black Sheep and White Sheep for ages 5 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Black Sheep and White Sheep has a complexity rating of 1.1 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Black Sheep and White Sheep belongs to these categories: Animals, Children's Game, and Print & Play. Its main mechanics are Push Your Luck and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Black Sheep and White Sheep are: Jason Lin. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Black Sheep and White Sheep as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.