
- BGG rating
- 9.5
Blackwood: The Halloween Pumpkin
- 2–4 players
- 45–60 min
- 2017

2017
Rules assistance for Blackwood
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

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Answers come from the official rulebook, with the page to check.
Blackwood is a board game released in 2017 for 2–4 players, 45–60 minutes per game, and ages 10 and up. It was designed by Philippe Tapimoket and its main mechanics are Set Collection, Open Drafting, and Worker Placement.
Blackwood is a little village renowned for its many Witches, the fault of the mysterious forest full of magical ingredients that stands right on its doorstep. But this morning, the whole village is in turmoil! And that has not happened in decades! The Blackwood Sorcery Council has decided to admit a new member. Their choice will be the most reputable Witch in the region. It's up to you to show them what you are capable of! To be promoted into the Blackwood Sorcery Council, you have to do what you do best: potions! To attract the attention of the council members, it is best that you concoct the potions they love. You will be helped in this task by your magical wooden puppets, called Marionnette's. As well as spells, that you can exchange for potions, with the local village magician. But watch out for your so called Witch friends, who will not hesitate to take the essential ingredients you need. A game of Blackwood takes place in 3 expeditions, each cut in 5 rounds of play. A round of Blackwood is split into 2 steps: - Forest exploration Each player poses a Marionette in the forest - Return to the village Determine the new first player for the next round Resolve the column indicated by the Forest Tracker Optional actions: - Prepare a potion - Exchanging potions for spells - Casting a spell - Sell a potion - Ask for a little money of Fagus Bok
Blackwood supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Blackwood is 45–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Blackwood for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Blackwood has a complexity rating of 2.7 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Blackwood belongs to these categories: Card Game, Fantasy, and Medieval. Its main mechanics are Set Collection, Open Drafting, and Worker Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Blackwood are: Philippe Tapimoket. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Blackwood as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.