
- BGG rank
- BGG #843
- BGG rating
- 7.0
Escape: The Curse of the Temple
- 1–5 players
- 10 min
- Complexity 1.5/5
- 2012

Rules assistance for Blocky Mountains: A Little Game Adventure – Save the Goose
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Blocky Mountains: A Little Game Adventure – Save the Goose is an expansion for Blocky Mountains released in 2014 for 1 player, 30 minutes per game, and ages 10 and up. It was designed by Gerhard Junker and its main mechanics are Modular Board.
Save the Goose is A Little Game Adventure for Blocky Mountains, designed for solitaire play. The challenge presented to the player is to save the goose by being able to surpass the fox that has abducted it, on each and every route.
Blocky Mountains: A Little Game Adventure – Save the Goose supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Blocky Mountains: A Little Game Adventure – Save the Goose is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Blocky Mountains: A Little Game Adventure – Save the Goose for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Blocky Mountains: A Little Game Adventure – Save the Goose belongs to these categories: Action / Dexterity, Adventure, and Expansion for Base-game. Its main mechanics are Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Blocky Mountains: A Little Game Adventure – Save the Goose are: Gerhard Junker. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Blocky Mountains: A Little Game Adventure – Save the Goose as an expansion for Blocky Mountains. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Blocky Mountains to use it. Check that your edition of Blocky Mountains is compatible, as some expansions were revised between editions.