
- BGG rank
- BGG #30,287
- BGG rating
- 4.8
Artifact
- 2–6 players
- 45–90 min
- Complexity 1.9/5
- 2004

Rules assistance for Bookchase
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Bookchase is a board game released in 2007 for 2–6 players and 45 minutes per game. It was designed by Tony Davis and its main mechanics are Trading, Roll / Spin and Move, and Dice Rolling.
Bookchase is a new desktop family game based on books. Suitable for players from 5 years upwards. Each player has a small bookshelf which they must fill with six small books. Books can be claimed by visits to the Library space, by answering multiple-choice category questions and by chance events on the turn of special Award/Sentence cards. Each small book represents a different category of real-world books: Scifi Fantasy, Travel & Adventure, Crime & Thrillers, Plays & Poetry, Classics & Modern, Children & Fun. Play is by rolling two dice. Each player takes turns moving around the board. Once a player has a full book shelf they must successfully arrive on the centre square to win.
Bookchase supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Bookchase is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Bookchase has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Bookchase belongs to these categories: Memory and Trivia. Its main mechanics are Trading, Roll / Spin and Move, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Bookchase are: Tony Davis. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Bookchase as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.