
- BGG rank
- BGG #24,917
- BGG rating
- 5.9
Numeracy Legends and The Rainbow Unicorn
- 1–4 players
- 12–30 min
- Complexity 1.0/5
- 2017

2009
Rules assistance for bOOLeO
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
bOOLeO is a board game released in 2009 for 2 players, 5 minutes per game, and ages 10 and up. It was designed by Jonathan Brandt, Chris Kampf, and Sean P. Dennis and its main mechanics are Network and Route Building.
bOOleO is a card game which combines strategy card play with the concepts of Boolean logic. Players must race to resolve an initial binary number to a single specific bit. This is accomplished through the use of logical gates. Why is bOOleO fun? bOOleO stretches your brain by using the fundamental concepts of Boolean algebra, specifically teaching you the concepts of Boolean operators/logic gates. Using the four different types of gate: AND, OR, XOR, and NOT; you strategically build your logic pyramid, carefully watching the movements of your opponent, anticipating how your next move could destroy their pyramid. The pace can be lightning fast, the tension can blow your mind. Integrates with: bOOLeO N-Edition
bOOLeO supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for bOOLeO is 5 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists bOOLeO for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
bOOLeO has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
bOOLeO belongs to these categories: Card Game, Educational, and Math. Its main mechanics are Network and Route Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of bOOLeO are: Jonathan Brandt, Chris Kampf, and Sean P. Dennis. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists bOOLeO as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.