
- BGG rank
- BGG #1,060
- BGG rating
- 7.8
The Druids of Edora
- 2–4 players
- 60–90 min
- Complexity 3.1/5
- 2025

Rules assistance for Bora Bora: Orange God Tiles
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Bora Bora: Orange God Tiles is an expansion for Bora Bora released in 2013 for 2–4 players, 60 minutes per game, and ages 12 and up. It was designed by Stefan Feld and Alexander Jung and its main mechanics are Dice Rolling, Area Majority / Influence, and Tile Placement.
Content: 15 Orange God tiles (expansion can only be played with original Bora Bora game from Ravensburger) Place the Orange God tiles in the general supply next to the game board. At the beginning of phase A, if a player rolls two of the same number he receives one Orange God tile from the general supply. If he rolls three of the same number (i.e. the same number on all three dice), he receives two Orange God tiles. If a player rolls two or more of the same number but there are no Orange God tiles left in the general supply, he doesn't receive anything. Whenever a player places a die on an action card, he can use the Orange God tiles to turn his die 1 number up or down. The tiles then go back into the general supply. Note: the die number must be changed before the die is placed onto an action card. One die number can be changed per Orange God tile used. Also note, a die showing the number 1 cannot be turned down to a 6, and a die showing the number 6 cannot be turned up to a 1.
Bora Bora: Orange God Tiles supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Bora Bora: Orange God Tiles is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Bora Bora: Orange God Tiles for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Bora Bora: Orange God Tiles has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Bora Bora: Orange God Tiles belongs to these categories: Dice and Expansion for Base-game. Its main mechanics are Dice Rolling, Area Majority / Influence, and Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Bora Bora: Orange God Tiles are: Stefan Feld and Alexander Jung. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Bora Bora: Orange God Tiles as an expansion for Bora Bora. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Bora Bora to use it. Check that your edition of Bora Bora is compatible, as some expansions were revised between editions.