
- BGG rank
- BGG #15,760
- BGG rating
- 6.4
Zombie Bus
- 2–5 players
- 20–30 min
- Complexity 2.0/5
- 2018

2019
Rules assistance for Boss Quest
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Boss Quest is a board game released in 2019 for 2–5 players, 20 minutes per game, and ages 8 and up. It was designed by Christophe Lauras and its main mechanics are Take That and Push Your Luck.
Boss Quest is a humorous game inspired by video games. You have to save the princess, who has been kidnapped by many bosses. Pick your weapons, equip them, and, with a push-your-luck mechanism, be the player closest to the boss' value without exceeding it! You can also cast spells on your enemies to be the first knight to reach the princess.
Boss Quest supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Boss Quest is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Boss Quest for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Boss Quest has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Boss Quest belongs to these categories: Fantasy, Video Game Theme, and Bluffing. Its main mechanics are Take That and Push Your Luck. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Boss Quest are: Christophe Lauras. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Boss Quest as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.