
- BGG rank
- BGG #7,124
- BGG rating
- 6.6
Lost Worlds
- 2 players
- 10 min
- Complexity 1.7/5
- 1983

1982
Rules assistance for Bounty Hunter: Shootout at the Saloon
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Bounty Hunter: Shootout at the Saloon is a board game released in 1982 for 2 players, 10 minutes per game, and ages 12 and up. It was designed by Joe Angiolillo, Alfred Leonardi, and Mike Vitale and its main mechanics are Simultaneous Action Selection and Rock-Paper-Scissors.
From The Box: Bounty Hunter is an exciting, fast-paced, realistic re-creation of gunfights and robberies in the WILD WEST. Using the revolutionary stop-action picture book system of the award-winning Ace of Aces, Bounty Hunter contains two books, each with 290 views in and around the saloon of an old-time Wild West town. With up to 18 possible moves each turn, you move your character to intercept your opponents and build skill and reputation for use in future games of Bounty Hunter. Keep track of your character as he gains money, becomes more famous and more skilled in his weapons. You will develop characters with stories to rival those of Jesse James, Wyatt Earp and Bat Masterson. Components: 2 Stop-Action picture books; 1 lawman and 1 outlaw Character Sheets Reference Tables (shot sequence, skill points, reputation, etc.) Aiming Silhouettes (several pages at different ranges, different positions) Book mechanic also featured in: Ace of Aces: Handy Rotary Series Dragonriders of Pern: The Book Game Star Wars: Starfighter Battle Book
Bounty Hunter: Shootout at the Saloon supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Bounty Hunter: Shootout at the Saloon is 10 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Bounty Hunter: Shootout at the Saloon for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Bounty Hunter: Shootout at the Saloon has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Bounty Hunter: Shootout at the Saloon belongs to these categories: Fighting, American West, and Book. Its main mechanics are Simultaneous Action Selection and Rock-Paper-Scissors. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Bounty Hunter: Shootout at the Saloon are: Joe Angiolillo, Alfred Leonardi, and Mike Vitale. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Bounty Hunter: Shootout at the Saloon as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.