
- BGG rank
- BGG #13,615
- BGG rating
- 6.5
Caminos
- 2–4 players
- 15–25 min
- Complexity 1.5/5
- 2010

2014
Rules assistance for Bridget
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Bridget is a board game released in 2014 for 2 players and ages 7 and up. It was designed by Stefan Kögl and its main mechanics are Tile Placement and Network and Route Building.
Bridget is a connection game similar to Caminos. It varies in the rules slightly and only has one shape of playing surface. Further, it omits the neutral player pieces. Players win by forming a continuous line of their own colour (by placing 3d tetris blocks) from one side of the board to the other. Players take turns playing a piece of their colour. The piece may be placed anywhere on the board, as long as it touches the game board, lines up with the grid, and creates no empty space underneath itself. The game is won by the player connecting opposite sides of the board with a path made by pieces of their colour.
Bridget supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The catalogue lists Bridget for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Bridget has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Bridget belongs to these categories: Abstract Strategy. Its main mechanics are Tile Placement and Network and Route Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Bridget are: Stefan Kögl. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Bridget as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.