
- BGG rank
- BGG #7,208
- BGG rating
- 7.1
Popular Front
- 2–6 players
- 90 min
- Complexity 2.2/5
- 2010

2015
Rules assistance for Bull Moose
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Bull Moose is a board game released in 2015 for 3–5 players, 90 minutes per game, and ages 10 and up. It was designed by Patrick Stevens and its main mechanics are Take That, Point to Point Movement, and Area Majority / Influence.
Bull Moose is a U. S. presidential election game based on the 1912 election. The split in the Republican party resulted in Teddy Roosevelt launching the Progressive Party. Concurrently the Socialists under Eugene Debs had their best showing to date. The Prohibitionists fielded Eugene Chaffin running only seven years prior to the passing of the 18th Amendment (prohibition). This resulted in a five-way race in which the Democrats actually won and the third party, the Progressives came in second. The election is represented by a straightforward, card driven, geographically based game where the winners of each state are decided by lot. The winning of the election and victory condition criteria is loosely based on the popular vote and not on how the electoral college actually functions.
Bull Moose supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Bull Moose is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Bull Moose for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Bull Moose has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Bull Moose belongs to these categories: Political. Its main mechanics are Take That, Point to Point Movement, and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Bull Moose are: Patrick Stevens. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Bull Moose as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.