
- BGG rank
- BGG #6,940
- BGG rating
- 6.4
Starship Merchants
- 2–4 players
- 90 min
- Complexity 2.7/5
- 2012

Rules assistance for Burger Joint
Plain-language explanations of turns, card effects and disputed situations, with saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Burger Joint is a board game released in 2009 for 2 players, 30 minutes per game, and ages 10 and up. It was designed by Joe Huber (I) and its main mechanics are Set Collection.
In this two-player game, each player runs a chain of fast-food joints: one specializes in burgers and the other in pizzas. As each expands, they take on some of the menu items of the other in order to compete for customers. Later, each can open family restaurants and even high-class dining establishments. The most successful chain will win in the end! Players alternate turns as the active player. Each turn consists of five actions. 1. Production. Where a player draws cubes from a bag (Here the cubes represent different resources.) 2. Players trade and use special abilities to convert cubes into more helpful combinations. 3. Spend their resources to build up their fast food empire (by improving their restaurants to diners or by increasing their publicity) 4. Calculating their current score – first player to 12 victory points wins. 5. Discard unused and excess goods in preparation to start the next round.
Burger Joint supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Burger Joint is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Burger Joint for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Burger Joint has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Burger Joint belongs to these categories: Economic. Its main mechanics are Set Collection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Burger Joint are: Joe Huber (I). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Burger Joint as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.