Bushido: Risen Sun – Jung Pirates Starter Set
BGG rating
7.0

Expansion for Bushido: Risen Sun

Bushido: Risen Sun – Jung Pirates Starter Set

2019

Rules assistance for Bushido: Risen Sun – Jung Pirates Starter Set

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 60 min
  • 12+

Rules assistant for Bushido: Risen Sun – Jung Pirates Starter Set

What would you like to know?

Answers come from the official rulebook, with the page to check.

Bushido: Risen Sun – Jung Pirates Starter Set is an expansion for Bushido: Risen Sun released in 2019 for 2 players, 60 minutes per game, and ages 12 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Action Points.

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About the game

When years passed without word of the Jung, they were considered lost, their return under the mon of the giant squid surprised everyone. They have reaped what they need from the traders on the seas of the Jwar Isles, forcing the Shiho to label them pirates. Their fleets are faster and their knowledge of the Isles’ waters are unparalleled by all but perhaps the Carp clan, allowing them to evade the larger, less experienced junks of the Prefecture. Long years away from the courts of the Jwar Isles have left the Jung rough around the edges but they have not forgotten their ancestry. —description from the publisher

Questions and answers

Bushido: Risen Sun – Jung Pirates Starter Set supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.