Bushido: Risen Sun – Minimoto Clan Starter Set

Expansion for Bushido: Risen Sun

Bushido: Risen Sun – Minimoto Clan Starter Set

2019

Rules assistance for Bushido: Risen Sun – Minimoto Clan Starter Set

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 60 min
  • 12+

Rules assistant for Bushido: Risen Sun – Minimoto Clan Starter Set

What would you like to know?

Answers come from the official rulebook, with the page to check.

Bushido: Risen Sun – Minimoto Clan Starter Set is an expansion for Bushido: Risen Sun released in 2019 for 2 players, 60 minutes per game, and ages 12 and up. Its main mechanics are Variable Player Powers, Dice Rolling, and Action Points.

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About the game

Once allied to the Takashi Clan during the Dragon Wars, the Minimoto now have their very own ambitions. There is a strange wind that winds its way through the Iron Mountains and their home Jyoto, and whether it blows fair or foul remains to be seen, but the Minimoto Clan are nothing if not patient. Never one to seek the fineries and fripperies of court life, they are more than satisfied to spend their days' blacksmithing, fighting, and singing the Songs of the Weaponsmiths. The rulers of the Iron Mountains may be slow to anger, but they are even more reluctant to forgive. —description from the publisher

Questions and answers

Bushido: Risen Sun – Minimoto Clan Starter Set supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.