Cable Car
BGG rank
BGG #3,810
BGG rating
6.7

Cable Car

2009

Rules assistance for Cable Car

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 30–45 min
  • 8+
  • Complexity 1.8/5

For 2 players

Rules assistant for Cable Car

What would you like to know?

Answers come from the official rulebook, with the page to check.

Cable Car is a board game released in 2009 for 2–6 players, 30–45 minutes per game, and ages 8 and up. It was designed by Dirk Henn and its main mechanics are Tile Placement, Network and Route Building, and Connections.

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About the game

Cable Car is a reworked rerelease of the game originally published in 1997 by db-Spiele as Iron Horse and in 2000 by Queen Games as Metro, with a different theme, new artwork and the components and rules to play the new, optional variant "Cable Car Company," which introduces stock holding to the game. Players place square tiles onto the board to form rail lines. The object of the game is to make the rail lines as long as possible. Players start with a number of cars ringing the board. When a tile placement connects a car to a station (either to those on the edge or to the power station in the center of the board), that car is turned to indicate it has been scored and the player scores one point for each tile that the route crosses. (Slightly reworded for clarity and consistency from Queen Games' announcement of the game.) Re-implements: Metro

Categories

Designers

Publishers

  • Piatnik
  • Queen Games
  • G3

Questions and answers

Cable Car supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.