
- BGG rank
- BGG #1,565
- BGG rating
- 7.7
Liberty or Death: The American Insurrection
- 1–4 players
- 180–360 min
- Complexity 4.1/5
- 2016

2019
Rules assistance for Campaigns of 1777
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Campaigns of 1777 is a board game released in 2019 for 2 players. It was designed by Harold Buchanan and its main mechanics are Dice Rolling, Point to Point Movement, and Simulation.
Campaigns of 1777 is a two-player, point to point wargame in which you command the Patriots or the British in the northern Colonies during 1777, the critical year in the American War for Independence. The tone for the British was set by leaders like Howe, Burgoyne, Cornwallis and Clinton while the Patriots marched with leaders like Washington, Greene, Arnold, Schuyler and Gates. The Battles fought in the northern Colonies include the Sieges of Fort Ticonderoga and Fort Stanwix, the battles of Brandywine, Germantown and Saratoga as well as the surrender of Burgoyne’s army at Saratoga. The objective of the British player is to control certain spaces in order to fulfill their Victory Conditions. The Patriot player’s objective is simply to prevent the British Victory. One inch on the map represents about 20 miles. Each Strength Point (SP) represents an understrength regiment of roughly 300 to 500 men. Each game turn represents one to three weeks. Components: One 22" x 34" map & 228 counters Magazine: Strategy & Tactics #316 Note: "1777: Year of Decision" title was printed on the cover of the magazine but the correct one is "Campaigns of 1777" as shown on the map & rules.
Campaigns of 1777 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
Campaigns of 1777 has a complexity rating of 3.4 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Campaigns of 1777 belongs to these categories: Wargame, Age of Reason, and American Revolutionary War. Its main mechanics are Dice Rolling, Point to Point Movement, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Campaigns of 1777 are: Harold Buchanan. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Campaigns of 1777 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.