
- BGG rank
- BGG #3,275
- BGG rating
- 7.1
Summit: The Board Game
- 1–6 players
- 40–180 min
- Complexity 2.5/5
- 2017

2007
Rules assistance for Camper Tour
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Camper Tour is a board game released in 2007 for 2–4 players, 30 minutes per game, and ages 14 and up. It was designed by Spartaco Albertarelli and its main mechanics are Push Your Luck, Roll / Spin and Move, and Dice Rolling.
Play and travel, travel and play Those who tour by Camper know that every journey is a short, yet wonderfully freeing adventure. However, for a truly winning holiday, you must work out the best moment to return home. This is exactly what you will have to do in “Camper Tour”. The aim of the game is to complete the longest journey, returning home and consuming all the available Camper points. The game is divided into two distinct phases: the outward journey and the return journey. The length of each player’s outward journey depends on the decisions and strategies they adopt during the game. 4 campers start their journey building, along the way, the route: everyone has its expectations to satisfy (represented by the 25 tokens to be played during the game) and typical situations to face (positive or negative unforeseen events). Will you be able to put your energy to good use and complete the longest journey, returning home just at the right time?
Camper Tour supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Camper Tour is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Camper Tour for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Camper Tour has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Camper Tour belongs to these categories: Children's Game, Dice, and Travel. Its main mechanics are Push Your Luck, Roll / Spin and Move, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Camper Tour are: Spartaco Albertarelli. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Camper Tour as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.