
- BGG rank
- BGG #6,517
- BGG rating
- 7.2
Car Wars Compendium
- 2–8 players
- 45 min
- Complexity 3.3/5
- 1989

Rules assistance for Car Wars Supplements: The AADA Road Atlas and Survival Guides
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Car Wars Supplements: The AADA Road Atlas and Survival Guides is an expansion for Car Wars released in 1987 for 2–8 players, 45 minutes per game, and ages 10 and up. It was designed by Craig Sheeley, Siobhan Beeman, John Nowak, W. Peter Miller, Jeffrey D. George, and David Bowden and its main mechanics are Hexagon Grid.
The AADA Road Atlas and Survival Guide was a seven volume series of supplements for GURPS Autoduel and Car Wars. They mixed detailed background information on the Autoduel future with scenarios for Car Wars, the latter of which are most applicable here. The volumes—all covered by this entry—are: Volume One: The East Coast – Delaware, Maryland, New England, New Jersey, New York, Pennsylvania, Virginia, West Virginia Volume Two: The West Coast – California, Oregon, Washington Volume Three: South – Alabama, Arkansas, Carolinas, Florida, Georgia, Kentucky, Mississippi, Tennessee Volume Four: Australia – Includes the petrol rules for GURPS Autoduel Volume Five: The Midwest – Dakotas, Illinois, Indiana, Iowa, Kansas, Michigan, Minnesota, Missouri, Nebraska, Ohio, Wisconsin Volume Six: The Free Oil States – Louisiana, Oklahoma, Texas Volume Seven: Mountain West – Colorado, Deseret (Utah), Idaho, Montana, Wyoming Part of the Car Wars Series.
Car Wars Supplements: The AADA Road Atlas and Survival Guides supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Car Wars Supplements: The AADA Road Atlas and Survival Guides is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Car Wars Supplements: The AADA Road Atlas and Survival Guides for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Car Wars Supplements: The AADA Road Atlas and Survival Guides has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Car Wars Supplements: The AADA Road Atlas and Survival Guides belongs to these categories: Racing, Expansion for Base-game, and Book. Its main mechanics are Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Car Wars Supplements: The AADA Road Atlas and Survival Guides are: Craig Sheeley, Siobhan Beeman, John Nowak, W. Peter Miller, Jeffrey D. George, and David Bowden. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Car Wars Supplements: The AADA Road Atlas and Survival Guides as an expansion for Car Wars. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Car Wars to use it. Check that your edition of Car Wars is compatible, as some expansions were revised between editions.