Carcassonne: Catapult
BGG rating
4.9

Expansion for Carcassonne

Carcassonne: Catapult

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Rules assistance for Carcassonne: Catapult

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 30–45 min
  • 8+
  • Complexity 1.4/5

Rules assistant for Carcassonne: Catapult

What would you like to know?

Answers come from the official rulebook, with the page to check.

Carcassonne: Catapult is an expansion for Carcassonne released in 2008 for 2–6 players, 30–45 minutes per game, and ages 8 and up. It was designed by Klaus-Jürgen Wrede and its main mechanics are Area Majority / Influence, Tile Placement, and Flicking.

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About the game

The seventh "large" expansion for Carcassonne. 12 new tiles with a faire symbol are added to the game. When a player draws a faire tile, they place it and then a "catapult round" begins. For the first time, action/dexterity is added to the Carcassonne series. In a catapult round, players attempt to launch special tokens with the wooden catapult. Players have one each of four different kinds of tokens that determine what kind of catapult action is to be taken: Knock out tokens try to remove meeples; Seduction tokens try to swap meeples; Target tokens try to hit the faire tile; Catch tokens must be caught for points. Expands: Carcassonne

Publishers

  • Devir
  • Enigma (Bergsala Enigma)
  • Piatnik
  • Schmidt France
  • Giochi Uniti
  • 999 Games
  • MINDOK
  • Rio Grande Games

Questions and answers

Carcassonne: Catapult supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.