
- BGG rank
- BGG #869
- BGG rating
- 7.1
Carcassonne: The Castle
- 2 players
- 30–45 min
- Complexity 2.0/5
- 2003

Rules assistance for Carcassonne: Expansion 6 – Count, King & Robber
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Carcassonne: Expansion 6 – Count, King & Robber is an expansion for Carcassonne released in 2007 for 2–6 players, 30–45 minutes per game, and ages 8 and up. It was designed by Klaus-Jürgen Wrede and its main mechanics are Area Majority / Influence and Tile Placement.
The sixth large expansion to Carcassonne released in Europe by Hans im Glück is actually a compilation of three existing small expansions and a new one. Before Z-Man Games picked up the Carcassonne license, this compilation was only available in the US from Rio Grande Games as part of the Big Box 2, or each small expansion was available individually. Part of the Carcassonne series. This compilation contains: 7 tiles out of Carcassonne: King & Scout (the King & Scout tiles extending Carcassonne: Hunters and Gatherers are not included in this expansion) Carcassonne: The Count of Carcassonne Carcassonne: The River II Carcassonne: The Cult, which was first made available in this compilation.
Carcassonne: Expansion 6 – Count, King & Robber supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Carcassonne: Expansion 6 – Count, King & Robber is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Carcassonne: Expansion 6 – Count, King & Robber for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Carcassonne: Expansion 6 – Count, King & Robber has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Carcassonne: Expansion 6 – Count, King & Robber belongs to these categories: Medieval, City Building, and Expansion for Base-game. Its main mechanics are Area Majority / Influence and Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Carcassonne: Expansion 6 – Count, King & Robber are: Klaus-Jürgen Wrede. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Carcassonne: Expansion 6 – Count, King & Robber as an expansion for Carcassonne. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Carcassonne to use it. Check that your edition of Carcassonne is compatible, as some expansions were revised between editions.