
- BGG rank
- BGG #11,900
- BGG rating
- 6.1
Cards Against Humanity: Family Edition
- 4–30 players
- 30 min
- Complexity 1.0/5
- 2020

Rules assistance for Cards Against Humanity: The Bigger, Blacker Box
Plain-language explanations of turns, card effects and disputed situations, with saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Cards Against Humanity: The Bigger, Blacker Box is an expansion for Cards Against Humanity released in 2013 for 4–30 players, 30 minutes per game, and ages 17 and up. It was designed by Josh Dillon, Daniel Dranove, Eli Halpern, Ben Hantoot, David Pinsof, Max Temkin, Eliot Weinstein, and David Munk and its main mechanics are Hand Management and Simultaneous Action Selection.
It's 21 inches long. It weighs 17 ounces. It's black as the night. And it's completely empty inside. - Not actually completely empty inside. - Includes six sides in three dimensions. - Holds Cards Against Humanity and all expansions. - Includes the Box Expansion (20 cards about boxes). - Includes 50 blank cards (40 white, 10 black). - Includes nutritious foam filler and divider cards. - Tons of other surprises. Who knows what’s in there? - Can be used as a bludgeon.
Cards Against Humanity: The Bigger, Blacker Box supports 4–30 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Cards Against Humanity: The Bigger, Blacker Box is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Cards Against Humanity: The Bigger, Blacker Box for ages 17 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Cards Against Humanity: The Bigger, Blacker Box has a complexity rating of 1.2 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Cards Against Humanity: The Bigger, Blacker Box belongs to these categories: Card Game, Humor, and Party Game. Its main mechanics are Hand Management and Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Cards Against Humanity: The Bigger, Blacker Box are: Josh Dillon, Daniel Dranove, Eli Halpern, Ben Hantoot, David Pinsof, Max Temkin, Eliot Weinstein, and David Munk. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Cards Against Humanity: The Bigger, Blacker Box as an expansion for Cards Against Humanity. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Cards Against Humanity to use it. Check that your edition of Cards Against Humanity is compatible, as some expansions were revised between editions.