
- BGG rank
- BGG #2,170
- BGG rating
- 7.7
Forestry
- 1–4 players
- 70–120 min
- Complexity 3.3/5
- 2025

2026
Rules assistance for Carl von Linné
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Carl von Linné is a board game released in 2026 for 1–4 players, 60–120 minutes per game, and ages 12 and up. It was designed by Michal Peichl and its main mechanics are Variable Player Powers, Income, and Track Movement.
Carl von Linné is a strategic board game set in the early 18th century, where players take on the roles of natural historians inspired by the work of Carl Linnaeus and his contemporaries. Through exploring distant regions, collecting and researching specimens, cultivating botanical gardens, corresponding with scientific institutions, and publishing influential books, players gradually build knowledge and reputation. By carefully managing actions through a unique lens system and balancing fieldwork with scholarly study, players compete to contribute most to the emerging system of taxonomy and leave a lasting mark on the history of natural science. —description from the publisher
Carl von Linné supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Carl von Linné is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Carl von Linné for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Carl von Linné has a complexity rating of 3.8 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Carl von Linné belongs to these categories: Travel, Exploration, and Nautical. Its main mechanics are Variable Player Powers, Income, and Track Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Carl von Linné are: Michal Peichl. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Carl von Linné as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.