
- BGG rank
- BGG #9,883
- BGG rating
- 7.5
Paddy
- 2–4 players
- 35–45 min
- Complexity 2.3/5
- 2025

2015
Rules assistance for Cartography
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Cartography is a board game released in 2015 for 2–4 players, 20 minutes per game, and ages 10 and up. It was designed by Jon Adams and its main mechanics are Area Majority / Influence, Tile Placement, and Modular Board.
EXPAND BUILD DEFEND You have unearthed the pieces of an ancient Chinese map. As you piece the map together you are drawn into the turbulent times of the Han dynasty in a land of mystical kingdoms. Take the role of the legendary warlords,found in Luo Guanzhong’s epic tale, “Romance of the Three Kingdoms.” Capture lands and build castles to extend and defend your kingdom. Cartography is a land claiming game with a twist, players become mapmakers in a game that takes creativity and foresight to claim land on a map that changes with each turn. Cartography builds on the ancient territory claiming game "Go" by adding a map-making mechanism. The map is made up of triangular tiles, with rivers that divide the map, allowing lands to be defended or captured. Players create and claim land, then capture opponents, in an effort to control the map. The map changes as you play so you must keep your wits about you. Players start by selecting tiles to create land and extend the map. Castles are then placed on the land you claim or capture, and whoever has most castles – those they place on the land and those they capture – wins. Because the landscape changes on every turn, you must be vigilant as a stronghold can quickly turn into a weakness, and as you try to surround other players’ castles, they might also be surrounding you! In planning your strategy on where to build your castles, you must carefully choose between expanding and consolidating, and between attacking and defending. Strategy is key and chance doesn't determine the winner. The 2nd Edition features an alternative play option with an element of luck through random draw of three land tiles kept hidden in your hand. Cartography is a Social Abstract Game SAG for 2 to 4 players.
Cartography supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Cartography is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Cartography for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Cartography has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Cartography belongs to these categories: Territory Building, Abstract Strategy, and Puzzle. Its main mechanics are Area Majority / Influence, Tile Placement, and Modular Board. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Cartography are: Jon Adams. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Cartography as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.