
- BGG rank
- BGG #673
- BGG rating
- 7.5
Runebound (Third Edition)
- 2–4 players
- 120–180 min
- Complexity 2.7/5
- 2015

2002
Rules assistance for Cat Attack
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Cat Attack is a board game released in 2002 for 2–6 players, 120 minutes per game, and ages 10 and up. It was designed by Jonathan K. Self and its main mechanics are Set Collection, Roll / Spin and Move, and Role Playing.
Cat Attack, suitable for two to six players, aged 8 years and over and made entirely in the EU. The game has been designed with the fun strategy player in mind. Playing time 40 - 180+ mins depending on the number of players. The game Cat Attack is based on the trials and tribulations of the domestic cat. The board represents a local neighborhood. Each player is a (model) cat that lives in its own house. To win the game a cat must fill its larder with six items of food. There is milk at the Dairy, vitamins at the Vet, fish from the Fishmonger and a tin of cat food from the corner shop. There are also (model) birds and mice, which the cats have to catch. Of course, each cat begins the game with nine lives; any cat that loses all of its nine lives is out of the game. Players are dealt a hand of Mog cards; these and a die provide the means to move the cats, birds and mice. The players can choose to move their cats along garden walls or paths or, the more adventurous can travel round the road, this route is a lot quicker but there is a car. Cats can raid other cats larders and attack one another. A pack of Curiosity cards dictate, at random, when the shops open and close and movements of the (model) car. A Curiosity card is picked up when a cat lands on a Curiosity square. Some of these cards are good news but you know what happened to the curious cat!
Cat Attack supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Cat Attack is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Cat Attack for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Cat Attack has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Cat Attack belongs to these categories: Fighting, Party Game, and Adventure. Its main mechanics are Set Collection, Roll / Spin and Move, and Role Playing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Cat Attack are: Jonathan K. Self. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Cat Attack as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.