
- BGG rating
- 7.5
Rules assistance for Catacombs: Cavern of Soloth
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–5 players
- 30–90 min
- 12+
- Complexity 2.0/5

Rules assistant for Catacombs: Cavern of Soloth
What would you like to know?
Answers come from the official rulebook, with the page to check.
Catacombs: Cavern of Soloth is an expansion for Catacombs released in 2011 for 2–5 players, 30–90 minutes per game, and ages 12 and up. It was designed by Ryan Amos, Marc Kelsey, and Aron West and its main mechanics are Variable Player Powers, Player Elimination, and Role Playing.
About the game
The Catacombs: Cavern of Soloth Expansion is an exciting add-on to the original Catacombs game. Included in the game: - Over 40 new wooden pieces - 4 new heroes with unique special abilities - 4 new Catacomb Lords - New shot types Over 60 new cards: - New monsters for each family - New items including some especially for the heroes from the original Catacombs game - New rooms and special room cards New 1000 gold currency cards The Cavern of Soloth expansion requires the original Catacombs game to play. From the back of the box: "Dwarves mining in the Scavewyrm Pit have brought back news that the mythical cavern of Soloth has been discovered. Although unexplored, it is rumoured to contain exotic weapons and treasures from the reign of Soloth, the ancient Vampire Lord of the Underworld. Furthermore, sinister acolytes labouring in a forgotten labyrinth seek to reanimate Soloth's malevolent queen. In this expansion to the original Catacombs game, four new heroes set out to confront this impending evil and prevent disaster."
Designers
Publishers
- Elzra
Questions and answers
Catacombs: Cavern of Soloth supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Catacombs: Cavern of Soloth is 30–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Catacombs: Cavern of Soloth for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Catacombs: Cavern of Soloth has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Catacombs: Cavern of Soloth belongs to these categories: Fantasy, Fighting, and Action / Dexterity. Its main mechanics are Variable Player Powers, Player Elimination, and Role Playing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Catacombs: Cavern of Soloth are: Ryan Amos, Marc Kelsey, and Aron West. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Catacombs: Cavern of Soloth as an expansion for Catacombs. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Catacombs to use it. Check that your edition of Catacombs is compatible, as some expansions were revised between editions.