
- BGG rank
- BGG #1,800
- BGG rating
- 7.0
Catacombs
- 2–5 players
- 30–60 min
- Complexity 2.0/5
- 2010

Rules assistance for Catacombs: Zombie Horde
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Catacombs: Zombie Horde is an expansion for Catacombs (Third Edition) released in 2015 for 2–5 players, 30–90 minutes per game, and ages 12 and up. It was designed by Ryan Amos, Marc Kelsey, and Aron West and its main mechanics are Variable Player Powers, Player Elimination, and Team-Based Game.
From the Publisher: The Zombie Horde add-on introduces a new zombie monster family distinct from the undead (gray) monsters. The original Zombie was one of the weakest in the game; his new colleagues are definitely not. The zombie family features the following zombie monsters: 5× Zombie Prisoner – disc size medium, 2 health points, monster ability (???). Everyone's favourite Zombie from the original game with limited edition artwork with a new set of six discs in the new colour (purple). The set of undead (gray) zombies from the base Catacombs game are removed when playing with the Zombie Horde Add-on. 2× Claw Zombie - disc size medium, 2 health points, monster ability (???) 2× Tomb Zombie - disc size medium, 1 health point, monster ability (???) 2× Zombie Faerie - disc size extra small, 2 health point, monster ability (???) 4× Zombie Ratman - disc size extra small, 1 health point, monster ability (???) 2× Zombie Knight - disc size large, 2 health points, monster ability (???) 1× Zombie Necromancer - disc size large, 4 health points, monster ability: summon Zombie Prisoner, or summon Zombie Ratman This Kickstarter exclusive add-on features 7 monster reference cards describing the members of the new zombie monster family, many of which will have unique special abilities. This is the same number of monsters in the original Vermin expansion. There are 18 wooden discs in total, which again compares well with the Vermin expansion which had 22 wooden discs (almost all of them being extra small). We hope you enjoy building and flicking your own zombie hordes!
Catacombs: Zombie Horde supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Catacombs: Zombie Horde is 30–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Catacombs: Zombie Horde for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Catacombs: Zombie Horde has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Catacombs: Zombie Horde belongs to these categories: Fantasy, Fighting, and Zombies. Its main mechanics are Variable Player Powers, Player Elimination, and Team-Based Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Catacombs: Zombie Horde are: Ryan Amos, Marc Kelsey, and Aron West. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Catacombs: Zombie Horde as an expansion for Catacombs (Third Edition). Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Catacombs (Third Edition) to use it. Check that your edition of Catacombs (Third Edition) is compatible, as some expansions were revised between editions.