
- BGG rank
- BGG #27,705
- BGG rating
- 5.5
Escape from Flat Earth
- 1–6 players
- 15–30 min
- Complexity 1.2/5
- 2020

Rules assistance for Catapult Feud: Holiday Ammo
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Catapult Feud: Holiday Ammo is an expansion for Catapult Feud released in 2022 for 2 players, 20–30 minutes per game, and ages 7 and up. It was designed by Kristian Fosh and its main mechanics are Events and Movement Template.
Series formerly titled, 'Catapult Kingdoms'. During setup, each player places one Tree on the highest viable place in their castle. If/when the Tree falls or is knocked off, the player whose tree fell gets to fire it at the attacking opponent in retribution for such an unceremonious felling of the festive tree. When firing it at your opponent, players are encouraged to yell "Tannenbaum!!!" Includes: - 4 x Holiday Tree Ammo
Catapult Feud: Holiday Ammo supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Catapult Feud: Holiday Ammo is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Catapult Feud: Holiday Ammo for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Catapult Feud: Holiday Ammo belongs to these categories: Children's Game, Action / Dexterity, and Medieval. Its main mechanics are Events and Movement Template. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Catapult Feud: Holiday Ammo are: Kristian Fosh. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Catapult Feud: Holiday Ammo as an expansion for Catapult Feud. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Catapult Feud to use it. Check that your edition of Catapult Feud is compatible, as some expansions were revised between editions.