
- BGG rank
- BGG #1,013
- BGG rating
- 7.2
Jekyll vs. Hyde
- 2 players
- 30 min
- Complexity 1.9/5
- 2021

2019
Rules assistance for Catchy!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Catchy! is a board game released in 2019 for 2 players, 15–30 minutes per game, and ages 8 and up. It was designed by Yuko Y and its main mechanics are Trick-taking and Tug of War.
Catchy! (キャッチー!) is a tug-of-war-like trick-taking game for two players. In Catchy! you will try to allure Alex, a fickle cat, and have him come into your arms by showing him what he likes. But be careful, as he is so much whimsical that he changes his mind so often; the thing he loved to play with may not be his kind anymore a minute after! In this game, Alex is represented in a tile, and it is two-sided; one side is red colored and the other is blue colored. In Catchy! players play ordinary trick-taking game in which the latter player must follow the suit, if possible. Two players take turn to play one card for one trick, and if both two players play “odd” numbers, Alex flips to the other side; red side being up, it flips to the blue, and vice versa. Then, he moves towards one of the players by one step according to the rule following: if its red side is up, he moves to the player who took the trick, and if its blue side is up, he moves to the other, s/he who did not take the trick. After players’ hands have been exhausted, or Alex has moved into one players field, arms, one round ends and the player who has Alex closer to him/her scores points. Rounds are played on and on until one player gains 7 points, then s/he who has 7 points wins the game. As you may see, in this game, even in one round, you sometimes have to become eager to take tricks and sometimes you do not. This tricky twist is the core of Catchy! This game is small (only 17 cards used), but needing its players to think strategically and concentrate on making most of their hand. This portable game surely takes you to a cute but strategical “catchy” world anytime, anywhere, and anywhere you are with. —description from the designer
Catchy! supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Catchy! is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Catchy! for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Catchy! has a complexity rating of 1.1 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Catchy! belongs to these categories: Card Game and Animals. Its main mechanics are Trick-taking and Tug of War. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Catchy! are: Yuko Y. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Catchy! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.