
- BGG rank
- BGG #2,608
- BGG rating
- 7.4
Pathfinder Adventure Card Game: Wrath of the Righteous – Base Set
- 1–4 players
- 120 min
- Complexity 3.1/5
- 2015

Expansion for Charmed and Dangerous: The Sisters Grimm – Base Set
2020
Rules assistance for Charmed and Dangerous: Fairest in the Land
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Charmed and Dangerous: Fairest in the Land is an expansion for Charmed and Dangerous: The Sisters Grimm – Base Set released in 2020 for 1–4 players, 15–40 minutes per game, and ages 12 and up. It was designed by Robert Gallerani and its main mechanics are Variable Player Powers, Hand Management, and Role Playing.
She is vain. She is wicked. And with thirteen words, she changed the land of myth and fable for all time. The Evil Queen failed to kill her hated stepdaughter once and Snow White is more beloved than ever, but the Queen's hatred has not softened over time. She has amassed a new army and new plans dedicated to destroying Snow White and her new allies. You and the other Princesses will have to band together to brave the traps and minions of the Jade Fortress and bring an end to the terrible reign of this legendary Villainess. The Fairest in the Land expansion for Charmed and Dangerous also adds 2 additional Villainesses to the game, a bonus lair, new Princesses and a brand new keyword mechanic for the game. —description from the publisher
Charmed and Dangerous: Fairest in the Land supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Charmed and Dangerous: Fairest in the Land is 15–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Charmed and Dangerous: Fairest in the Land for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Charmed and Dangerous: Fairest in the Land belongs to these categories: Card Game, Fantasy, and Fighting. Its main mechanics are Variable Player Powers, Hand Management, and Role Playing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Charmed and Dangerous: Fairest in the Land are: Robert Gallerani. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Charmed and Dangerous: Fairest in the Land as an expansion for Charmed and Dangerous: The Sisters Grimm – Base Set. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Charmed and Dangerous: The Sisters Grimm – Base Set to use it. Check that your edition of Charmed and Dangerous: The Sisters Grimm – Base Set is compatible, as some expansions were revised between editions.