Charterstone: Recharge Pack
BGG rating
7.7

Expansion for Charterstone

Charterstone: Recharge Pack

2017

Rules assistance for Charterstone: Recharge Pack

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–6 players
  • 45–75 min
  • 14+
  • Complexity 2.7/5

Rules assistant for Charterstone: Recharge Pack

What would you like to know?

Answers come from the official rulebook, with the page to check.

Charterstone: Recharge Pack is an expansion for Charterstone released in 2017 for 1–6 players, 45–75 minutes per game, and ages 14 and up. It was designed by Jamey Stegmaier and its main mechanics are Hand Management, Open Drafting, and Worker Placement.

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About the game

The Charterstone Recharge Pack contains the components for a second campaign of Charterstone. It is completely optional as Charterstone is designed to be infinitely replayable after the first twelve-game legacy campaign. The back side of the game board (included in the core game) is used for the second campaign. It contains all components that were permanently changed in the first campaign while allowing players to use unchanged components like wooden resources, meeples, and metal coins. —description from the publisher

Publishers

  • Delta Vision Publishing
  • Rebel Sp. z o.o.
  • Matagot
  • Ghenos Games
  • Maldito Games
  • Feuerland Spiele
  • Stonemaier Games

Questions and answers

Charterstone: Recharge Pack supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.