Choco
BGG rank
BGG #31,095
BGG rating
4.5

Choco

1977

Rules assistance for Choco

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 25 min
  • 3+
  • Complexity 1.0/5

Rules assistant for Choco

What would you like to know?

Answers come from the official rulebook, with the page to check.

Choco is a board game released in 1977 for 2–4 players, 25 minutes per game, and ages 3 and up. Its main mechanics are Dice Rolling, Memory, and Pattern Recognition.

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About the game

A childrens' game where two players take turns picking one of many (plastic) chocolate-covered candies hoping not to find "the critter in the candy." Before the game, all of the candies are turned right-side up and mixed around randomly. All of the candies have a picture of a cherry or a peanut on the bottom, except for one. One of the candies has a bug (the "Critter"). Each player in turn pops the "Pop-O-Matic" and then tries to select a matching candy (either peanut or a cherry). If you select the correct type, you keep it. If you select the other type, you put it back. If you select the critter, you return one of your chocolates to the pile, in addition to returning the critter. At the end of the game, when the critter is the only candy left, the player with the most chocolates wins.

Publishers

  • Tactic
  • Gabriel
  • Nelostuote Oy
  • Nelospelit
  • Saenggak Plus Edu

Questions and answers

Choco supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.