
- BGG rank
- BGG #9,402
- BGG rating
- 7.1
ChronoCops: Einstein's Relativity Crisis
- 1–6 players
- 90–120 min
- Complexity 1.1/5
- 2022

2023
Rules assistance for ChronoCops: Jules Vernes Parallelwelt-Paradoxon
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
ChronoCops: Jules Vernes Parallelwelt-Paradoxon is a board game released in 2023 for 1–6 players, 90–150 minutes per game, and ages 12 and up. It was designed by Matthias Prinz and Martin Kallenborn and its main mechanics are Memory, Storytelling, and Cooperative Game.
ChronoCops is a time-travel adventure packed with wacky humor and lots of tongue in cheek. The game idea is based on point-and-click adventures in video game history. As ChronoCops, agents of the most prestigious research department for time travel, the players travel through time to famous people and places where they have to solve puzzles. To do this, you need to bring the right things together to think outside the box, clear obstacles out of the way, and work together to stop the insane Professor Knix, the former mentor of the ChronoCops. The players explore different timelines, which can be opened up only gradually by successfully solving puzzles. Each timeline has different jump markers that players can travel to, some in the past or future, others in alternate realities. There are clues and objects hidden everywhere that the ChronoCops can collect and combine with the Chrono Decoder to use at a specific location. The group can also get tips on the back of the chrono-decoder if they get stuck. In ChronoCops: Jules Vernes Parallelwelt-Paradoxon, mad Professor Knix has hidden himself in an inaccessible timeline. In order to stop him, the players must find Atlantis, where all timelines converge. Jules Verne can help them, but the way to him is blocked because Professor Knix has conquered the most important of all timelines: Gemini. —description from the publisher
ChronoCops: Jules Vernes Parallelwelt-Paradoxon supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for ChronoCops: Jules Vernes Parallelwelt-Paradoxon is 90–150 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists ChronoCops: Jules Vernes Parallelwelt-Paradoxon for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
ChronoCops: Jules Vernes Parallelwelt-Paradoxon has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
ChronoCops: Jules Vernes Parallelwelt-Paradoxon belongs to these categories: Card Game, Humor, and Adventure. Its main mechanics are Memory, Storytelling, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of ChronoCops: Jules Vernes Parallelwelt-Paradoxon are: Matthias Prinz and Martin Kallenborn. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists ChronoCops: Jules Vernes Parallelwelt-Paradoxon as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.