
- BGG rank
- BGG #15,913
- BGG rating
- 6.9
Realm
- 2 players
- 60 min
- Complexity 3.1/5
- 1973

Rules assistance for Cir*Kis
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Cir*Kis is a board game released in 2009 for 2–4 players, 15–30 minutes per game, and ages 8 and up. It was designed by Phil Orbanes Sr. and its main mechanics are Area Majority / Influence, Tile Placement, and Pattern Building.
Cir*Kis is a abstract strategy game for the whole family. Players take turns placing one of their nine differently-shaped pieces on the beveled game board next to the last piece played. The aim is to complete Circles and Stars to score points. Cir*Kis is easy to learn. Each new piece must touch the last piece played. You can get a free turn three different ways. If you get a free turn, you can place your piece touching any other piece. Scoring depends on who completed a shape and who controls the majority of the pieces in it. Be the first player to score 40 points to win the game!
Cir*Kis supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Cir*Kis is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Cir*Kis for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Cir*Kis has a complexity rating of 1.6 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Cir*Kis belongs to these categories: Abstract Strategy. Its main mechanics are Area Majority / Influence, Tile Placement, and Pattern Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Cir*Kis are: Phil Orbanes Sr.. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Cir*Kis as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.