
- BGG rank
- BGG #2,354
- BGG rating
- 7.1
Citrus
2013
Rules assistance for Citrus
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2–5 players
- 60 min
- 10+
- Complexity 2.5/5
About the game
Oranges or lemons or both? Create a new plantation or extend an existing one? Collect landscape tiles or rather build onto a finca in order to cultivate the most points during the next evaluation? Citrus provides players with new challenges, and little is left to chance. The moves are simple, but the decisions are tricky. Players build citrus plantations for points, yet in order to build, it's essential to harvest your plantations from time to time as this is the only way to bring new income into your account – but when is the timing right? And most importantly, which plantation should you harvest, thus taking it out of the race for the important points during the finca scoring? Citrus is a tile-laying game for 2-5 players ages 10 and up with a playing time of about 50 minutes. The game contains a simplified family variant as well as a short version of the game. Citrus is particularly suitable for two players.
Categories
Mechanics
Designers
Publishers
- Tasty Minstrel Games
- dlp games
Questions and answers
The rules assistant for Citrus will help explain turns, card effects and disputed situations, with references to verified official materials and saved question history. It is not ready yet; verified sources for your edition are still being prepared.
Citrus supports 2–5 players according to the catalogue.
The listed playing time for Citrus is 60 minutes. The actual duration depends on the group and its familiarity with the game.
The catalogue lists Citrus for ages 10 and up. Check the age guidance on your edition.
The credited designers of Citrus are: Jeffrey D. Allers.
The catalogue lists Citrus as a base game.
Rules assistant for Citrus
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