CLASH: Jihad vs. McWorld
BGG rank
BGG #30,072
BGG rating
5.1

CLASH: Jihad vs. McWorld

2012

Rules assistance for CLASH: Jihad vs. McWorld

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 15 min
  • 14+
  • Complexity 1.7/5

Rules assistant for CLASH: Jihad vs. McWorld

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

CLASH: Jihad vs. McWorld is a board game released in 2012 for 2 players, 15 minutes per game, and ages 14 and up. It was designed by Arkadiusz Otremba and its main mechanics are Hand Management, Area Majority / Influence, and Tile Placement.

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About the game

CLASH: Jihad vs. McWorld is a two-player logic game. Both players start the game with a set of seven tiles. During the game, they can also use five neutral tiles, randomly selected from a stack of 17, which adds variation to each game. Each tile shows a different Person/Event and has a different power. The players take turns placing tiles on the 3x3 square playing board. Each tile placed will either turn, destroy, or move one or more of the tiles already on the board. Whoever has the most tiles facing in his direction when all nine squares of the board are filled wins. Reimplements: RRR

Questions and answers

CLASH: Jihad vs. McWorld supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.