Clash of Wills: Shiloh 1862
BGG rank
BGG #11,630
BGG rating
6.6

Clash of Wills: Shiloh 1862

2012

Rules assistance for Clash of Wills: Shiloh 1862

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 60 min
  • 10+
  • Complexity 2.3/5

For 2 players

Rules assistant for Clash of Wills: Shiloh 1862

What would you like to know?

Answers come from the official rulebook, with the page to check.

Clash of Wills: Shiloh 1862 is a board game released in 2012 for 2 players, 60 minutes per game, and ages 10 and up. It was designed by Martin Wallace and Coleman Charlton and its main mechanics are Hand Management, Dice Rolling, and Area Majority / Influence.

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About the game

It is near dawn on April 6th, 1862. The first major clash of arms in the western theater of the American Civil War is about to commence! In Clash of Wills: Shiloh 1862, you and your opponent each control one of the opposing armies. As the Confederate player, you open the battle with a devastating surprise attack on the Union camps around Shiloh church. If you can rout the disorganized blue coats and take Pittsburg Landing before reinforcements arrives, you can deal a potentially fatal blow to the invading Yankees. As the Union player you must survive the initial onslaught and hold back the advancing rebels on the first day of battle. Then, the next day, you can deploy your full forces to crush this latest threat to the survival of the United States. Whose will prevails? —description from the publisher

Questions and answers

Clash of Wills: Shiloh 1862 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.