
- BGG rank
- BGG #14,471
- BGG rating
- 6.3
Zargos
- 2–6 players
- 120 min
- Complexity 2.7/5
- 1990

1989
Rules assistance for Clever Endeavor
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Clever Endeavor is a board game released in 1989 for 2–8 players, 45 minutes per game, and ages 12 and up. It was designed by C. LaCroix and Laurence Blackwell and its main mechanics are Roll / Spin and Move.
The objective of the game is to get from start to finish by solving the clues on the question cards. Each player moves along the track on one wedge (1/8 slice) of the board, towards the center. One player takes a card and reads the category (Place / Events / Person / Thing / Side Track) and the clues one at a time, and other players try to guess the answer. The six clues on a card may be read in any order. The clue reader may give the hardest/most vague clue first. The fewer clues you need, the farther you will move forward. Players move ahead seven minus the number of clues read before they gave the answer. If a player only needed one clue, they move six spaces. If they needed all six clues, they move one space. The player who solved the clue becomes the next clue reader. If no one solved the card, it passes to the left. Players have two free guesses at the beginning of their score track, and one free guess once they enter the red zone. After that, they move back one space for each incorrect guess. If a player lands on a space with a triangle, they draw a Venture card and follow the instructions. If they land on a red space with an arrow, they fall back to the space indicated. The first player to reach the center of the board wins. It does not have to be by exact count.
Clever Endeavor supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Clever Endeavor is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Clever Endeavor for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Clever Endeavor has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Clever Endeavor belongs to these categories: Party Game and Trivia. Its main mechanics are Roll / Spin and Move. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Clever Endeavor are: C. LaCroix and Laurence Blackwell. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Clever Endeavor as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.