Clockwork Wars
BGG rank
BGG #3,439
BGG rating
7.5

Clockwork Wars

2015

Rules assistance for Clockwork Wars

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 90 min
  • 13+
  • Complexity 3.1/5

For 2 players

Rules assistant for Clockwork Wars

What would you like to know?

Answers come from the official rulebook, with the page to check.

Clockwork Wars is a board game released in 2015 for 2–4 players, 90 minutes per game, and ages 13 and up. It was designed by Hassan Lopez and its main mechanics are Variable Player Powers, Area Majority / Influence, and Simultaneous Action Selection.

Expansions

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About the game

Game description from the publisher: Clockwork Wars is an epic board game of conquest, discovery, and espionage from Eagle-Gryphon Games. In Clockwork Wars, 2-4 players command a unique race of creatures in a tense war set in an alternate universe where magic and steam-era technology collide. Take control of the human "Purebreeds", or one of three hybrid races (Troglodytes, Rhinochs, and Mongrels). Your goal is to vanquish your foes and accumulate the most victory points through seven turns of play. You earn points by fighting for control of territories that contain valuable natural resources. To win these battles, you need manpower gained by seizing villages and developing them into cities. Invest in research and discover astonishing new technologies, like magical Golems, an Analytical Engine, and the wondrous Spire of the Gods. Position your troops, research powerful discoveries, employ espionage, and conquer your enemies to win the game! Clockwork Wars features: A modular map composed of hexagonal tiles and nine territory types (including manufactories, sorcerer's towers, and citadels) that allows for infinite replayability. Four different races to choose from, each with its own unique units. Hidden and simultaneous unit deployment that provides constant tension. Short turns packed with tough decisions. Simple, diceless combat resolution. A card-based espionage system. A unique "technology tree" that is different for every game. Research discoveries in one of three different disciplines: Sorcery, Science, and Religion. Light civilization-building mechanisms, as players upgrade villages into cities and research discoveries through three successive, historical ages. Rules for both "free-for-all" play, as well as an official 2 vs. 2 team variant

Questions and answers

Clockwork Wars supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.