
- BGG rank
- BGG #10,551
- BGG rating
- 6.6
Bobbidi Boom
- 3–5 players
- 20–30 min
- Complexity 1.8/5
- 2017

2018
Rules assistance for Cloud Mine
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Cloud Mine is a board game released in 2018 for 3–8 players, 30 minutes per game, and ages 8 and up. It was designed by Martino Chiacchiera and Guido Albini and its main mechanics are Hand Management and Storytelling.
In Cloudmine, players alternate being visionaries and cloud hunters in order to catch the largest number of clouds. During a turn, one player takes the role of being a visionary by choosing a particular cloud card from a number of cards drawn from the top of the deck corresponding to the number of players. They then attempt to mislead the greatest number of other players, who are cloud hunters, in an effort to gain points. To do this, after choosing a card, the visionary makes up a story of at most five words, then splays the cards on the table, and the cloud hunters in turn attempt to guess the visionary's chosen cloud. If the hunters choose a card that's not correct, the chosen card is given to the visionary, and play passes to the next hunter. If the chosen card is correct, the visionary earns points for every card they've already gathered. After a set amount of turns, where each player gets a chance to be a visionary, play concludes, and the player with the most points wins!
Cloud Mine supports 3–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Cloud Mine is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Cloud Mine for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Cloud Mine has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Cloud Mine belongs to these categories: Card Game, Humor, and Party Game. Its main mechanics are Hand Management and Storytelling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Cloud Mine are: Martino Chiacchiera and Guido Albini. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Cloud Mine as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.