
- BGG rank
- BGG #956
- BGG rating
- 7.3
Cities
- 2–4 players
- 45 min
- Complexity 1.9/5
- 2024

Rules assistance for C.O.G.: Shifting Gears
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
C.O.G.: Shifting Gears is an expansion for C.O.G. released in 2018 for 2–4 players, 20–40 minutes per game, and ages 14 and up. It was designed by Steve Finn and its main mechanics are Tile Placement and Worker Placement.
C.O.G.: Shifting Gears is an 9-card pack that transforms the base game C.O.G. into a quicker and more portable version without sacrificing any of the interesting and intriguing aspects of the original game. C.O.G: Shifting Gears converts COG into a portable game by replacing the game's main board with a few cards. This variant also shortens the game by changing the goal into a race to complete words, as opposed to a competition over victory points. Also, instead of completing the usual 10 or more words per game, the game ends when a player has completed only 4 words. However, using the goal tiles from the original game, you can add variety by changing both the words and the number of words. -description from designer
C.O.G.: Shifting Gears supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for C.O.G.: Shifting Gears is 20–40 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists C.O.G.: Shifting Gears for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
C.O.G.: Shifting Gears belongs to these categories: Expansion for Base-game. Its main mechanics are Tile Placement and Worker Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of C.O.G.: Shifting Gears are: Steve Finn. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists C.O.G.: Shifting Gears as an expansion for C.O.G.. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need C.O.G. to use it. Check that your edition of C.O.G. is compatible, as some expansions were revised between editions.