
- BGG rank
- BGG #45
- BGG rating
- 8.0
The Crew: Mission Deep Sea
- 2–5 players
- 20 min
- Complexity 2.1/5
- 2021

Rules assistance for Coiffeur-Jass
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Coiffeur-Jass is a board game for 3–4 players and 120 minutes per game. Its main mechanics are Trick-taking.
A trick taking for 3 players or two partnerships played with Jass cards. The game is probably influenced by Barbu. Each player plays a number (8, 10, or more) of different contracts during the course of the game. The biggest difference between Barbu and Coiffeur-Jass is that players are trying to win as many valuable cards by capturing them in tricks. Typical contracts include: Acorns, Shields, Bells, Flowers: Play with the specified suit as trumps. Obenabe: Play with no trumps. Undenufe: Play with no trumps, but the ranks of the cards are reversed. Slalom: Play with no trumps, but tricks are played alternately with the Obenabe and Undenufe rankings. Gustav: Play with no trumps; either the first six tricks are played with the suits in Obenabe order and the next six tricks in Undenufe order, or vice versa. Joker: Declarer chooses any of the above contracts. In Switzerland, you can purchase blackboards that have a Coiffeur-Jass scoring table printed on it.
Coiffeur-Jass supports 3–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Coiffeur-Jass is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Coiffeur-Jass has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Coiffeur-Jass belongs to these categories: Card Game. Its main mechanics are Trick-taking. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Coiffeur-Jass as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.