
- BGG rating
- 6.2
Colorado Midland: Mayors
- 3–5 players
- 45 min
- 2012

2011
Rules assistance for Colorado Midland
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Colorado Midland is a board game released in 2011 for 3–5 players, 45 minutes per game, and ages 12 and up. It was designed by John Bohrer and its main mechanics are Network and Route Building and Turn Order: Progressive.
Fabulous riches have been discovered in the nearly inaccessible Rocky Mountains. Gold and silver mines are opening in remote boomtowns, and the mine owners want men, equipment, and supplies to work the Mother Lode. Now, they say, is the time to build the rails through the Rockies! The sooner a railroad gets to a mine, the greater the profits for the mine owner before the mine is exhausted. The iron horse means money...and lots of it. In Colorado Midland, players are mine owners spurring the fledgling railroads through the daunting alpine terrain to the various booming mining districts. There is no luck during the game — just shared incentives and emergent alliances between players.
Colorado Midland supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Colorado Midland is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Colorado Midland for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Colorado Midland has a complexity rating of 2.5 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Colorado Midland belongs to these categories: Economic and Trains. Its main mechanics are Network and Route Building and Turn Order: Progressive. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Colorado Midland are: John Bohrer. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Colorado Midland as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.