
- BGG rank
- BGG #1,540
- BGG rating
- 7.6
BattleCON: War of Indines
- 2–4 players
- 15–60 min
- Complexity 2.8/5
- 2012

2016
Rules assistance for Colosseum
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Colosseum is a board game released in 2016 for 2 players and ages 8 and up. It was designed by Ryo Sugiura (杉浦諒) and Masato Ikeda (池田正人) and its main mechanics are Simultaneous Action Selection and Rock-Paper-Scissors.
User summary COLOSSEUM is a one-on-one duel card game. This game reflects many features seen in fighting video games, such as character-specific abilities, distance control, anticipating opponent's moves, three-way-deadlock skill interactions, and overdrive skills. With these features, this game provides an environment where players' risk and return fluctuate throughout the game. Publisher's summary 1vs1の対戦カードゲーム。対戦格闘ゲームの読み合いをコンパクトにまとめた作品です。3すくみの相性を持つカードと、距離の概念を組み合わせ、常にリスク&リターンが変動し続ける環境を構築しています。
Colosseum supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The catalogue lists Colosseum for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Colosseum has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Colosseum belongs to these categories: Card Game and Fighting. Its main mechanics are Simultaneous Action Selection and Rock-Paper-Scissors. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Colosseum are: Ryo Sugiura (杉浦諒) and Masato Ikeda (池田正人). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Colosseum as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.